Making an Office Environment in Unreal 4_by Thiago Klafke



Ever wanted to watch a game environment being created from scratch? Are you an aspiring environment artist working on your portfolio trying to break into the games industry? Or perhaps a seasoned industry veteran looking for ways to speed up your workflow? Or maybe you are just curious about how an environment is made… Then this series is for you!

This is not a tutorial per se. I’m not explaining every single click in minute detail. Rather, this is meant to be a full overview of my process. Every single step was recorded while I made this environment and now you can watch it in its entirety, in real time. Some experience is required to follow this but if you know how to model simple objects and get them into Unreal 4 you should be fine.

This series contains a little over 27 hours of content. Not all of it is narrated, though audio commentary is offered in key parts in every video. Also included is a written manual explaining each chapter in detail that you can use to follow along.

Some of the topics covered:

  • Modular environment design
  • Creating simple PBR materials in Photoshop
  • Baking simple tiling textures
  • Simple prop modeling
  • Lighting and Post-Processing
  • My thoughts on environment creation

I also offer a free sample with the first few chapters if you want to check it out first.

Software used: Autodesk Maya, Adobe Photoshop, Unreal Engine 4, XNormal

In this package you will get:

  • 24 videos (27+ hours of content)
  • A comprehensive manual explaining each episode in detail.
  • Brushes and scripts used
  • My final Unreal 4 map settings (jpg)

NOTE: The source files are NOT included in this package. They can be purchased separately on my store.

You will get 26 files

All files previously purchased will always be available for download in your Library

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